Search found 109 matches

by SCHUMI4EVER
Thu Oct 30, 2008 9:28 am
Forum: Core
Topic: reading/writing save states
Replies: 13
Views: 14069

reading/writing save states

This indeed is a problem if you want to exchange save states between 32 bits and 64 bits machines.

Â

Wait, so all my saves made in XP will stop working when I switch to Vista Home Premium 64bit?

by SCHUMI4EVER
Mon Oct 27, 2008 5:28 pm
Forum: Graphics
Topic: Removing pixel filters
Replies: 12
Views: 15785

Removing pixel filters

No I was not aware that hardware can be used. As long as some method of using at least Bilenear is retained within the emu I am happy.

by SCHUMI4EVER
Mon Oct 27, 2008 5:12 pm
Forum: Graphics
Topic: Remove interframe.cpp
Replies: 6
Views: 9000

Remove interframe.cpp

No clue. I like my applications just about bursting cuz they are packed so full of features, even some I may never use so I have no problem with it staying whereas I might in a few years time have problem with it being removed.

by SCHUMI4EVER
Mon Oct 27, 2008 5:06 pm
Forum: Graphics
Topic: Removing pixel filters
Replies: 12
Views: 15785

Removing pixel filters

NOOOOOOO not Bilenear/Bilenear Plus !!!!!!

by SCHUMI4EVER
Sun Oct 26, 2008 6:26 pm
Forum: Cheats
Topic: Cheat Manager Project
Replies: 21
Views: 27467

Cheat Manager Project

That would require the person to be able to name the .clt file though as if it's not the same as their game it would not be loaded?

by SCHUMI4EVER
Fri Oct 24, 2008 10:00 pm
Forum: Cheats
Topic: Cheat Manager Project
Replies: 21
Views: 27467

Cheat Manager Project

I might be interested in helping out. I can't at the moment but in a few weeks time I will have some free time so if you're still looking for help then, then I should be able to provide some.

by SCHUMI4EVER
Thu Oct 23, 2008 2:43 pm
Forum: Core
Topic: Iridion II lockup (bgm still playing)
Replies: 21
Views: 17790

Iridion II lockup (bgm still playing)

It was the fairly late into the game...(I don't remember that much but you have monkey/monk/hand to hand + acrobatics guy in your party and you go to his castle home and the place gets tottalled and freezes) I guess it could have been the fault of an older version of the emu though.

by SCHUMI4EVER
Thu Oct 23, 2008 1:53 am
Forum: Core
Topic: Iridion II lockup (bgm still playing)
Replies: 21
Views: 17790

Iridion II lockup (bgm still playing)

I am sure I tried that too.

Â

Darn, I can't find my save state at the moment...I hope I still have it somewhere.

by SCHUMI4EVER
Wed Oct 22, 2008 5:44 pm
Forum: Core
Topic: Iridion II lockup (bgm still playing)
Replies: 21
Views: 17790

Iridion II lockup (bgm still playing)

Hmm...perhaps I should go and find my BoF2 save states again. It has the same problem, although I always thought it was due to the cheats I was using cuasing some sort of corruption.

A castles starts exploding and the sound glitches and the game freezes and that's that.

by SCHUMI4EVER
Mon Oct 20, 2008 6:44 am
Forum: GUI
Topic: About VBA-M
Replies: 1
Views: 4672

About VBA-M

I would like to suggest that the version part of 'About VBA-M' info window is actually used so that reporting may be made easier. Every single VBA-M build sofar has been 1.8.0-SVN. Â Well I would like to suggest that the actual SVN version number is added and changed every time. At the moment the o...