Megaman Battle Network 2 (and the other 5 games in the series)
Zelda - The Minnish Cap
Golden Sun (and it's sequel)
Dragonball Z - Legacy of Goku 2 and 3
Yu-Gi-Oh! Worldchampionship 2006
Megaman Battle Network 2 (and the other 5 games in the series)
Zelda - The Minnish Cap
Golden Sun (and it's sequel)
Dragonball Z - Legacy of Goku 2 and 3
Yu-Gi-Oh! Worldchampionship 2006
But he was completely out of contact with all of us....so why would he come here just as soon as it's created?
mission scare jkkdark off was a grand success.
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you know could have just like....not invited him in the first place [img]<fileStore.core_Emoticons>/emoticons/tongue.png[/img]/emoticons/[email protected] 2x" width="20" height="20" />
I think bloat would simply be inefficient code as I personally like my apps bursting with features even if I may end up never using them all and some being entirely useless to me.
Aww, sorry to see ya go Spacy. Enjoy your break (hopefully assuming it is just that) though, and I wish you all the best [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/[email protected] 2x" width="20" height="20" />
Not sure that's too high on the priorities list at the moment.
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Anyways no$gba does support the solar sensor...it's the only GBA emu to do so as far as I know.
Then install the Visual Studio 2008 runtimes as well.
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If I continue to use a 32bit build then everything will be fine though?
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There has not been a 64bit build in a while so I was planning on using the 32bit build anyways.